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SimpliSafe Outdoor Security Camera 2 review: Barely an upgrade

PCWorld

SimpliSafe's new outdoor camera enables its new active response system, but it provides literally no other reason to upgrade from the previous camera. SimpliSafe is one of the most venerable smart home security companies, and while it regularly refreshes its hardware, it does so device by device, rather than upgrading the entire system at once. Makes sense, because it has at least 16 different components you can mix and match with your existing SimpliSafe base station or add on to one of its hardware bundles. The latest upgrade to the SimpliSafe family is a new version of the SimpliSafe Wireless Outdoor Security Camera, which was released in 2021. The SimpliSafe Outdoor Security Camera 2 keeps the overall look and feel of the original, while making a few changes that offer some compelling upgrades.


Enhancing Indoor Mobility with Connected Sensor Nodes: A Real-Time, Delay-Aware Cooperative Perception Approach

Ning, Minghao, Cui, Yaodong, Yang, Yufeng, Huang, Shucheng, Liu, Zhenan, Alghooneh, Ahmad Reza, Hashemi, Ehsan, Khajepour, Amir

arXiv.org Artificial Intelligence

This paper presents a novel real-time, delay-aware cooperative perception system designed for intelligent mobility platforms operating in dynamic indoor environments. The system contains a network of multi-modal sensor nodes and a central node that collectively provide perception services to mobility platforms. The proposed Hierarchical Clustering Considering the Scanning Pattern and Ground Contacting Feature based Lidar Camera Fusion improve intra-node perception for crowded environment. The system also features delay-aware global perception to synchronize and aggregate data across nodes. To validate our approach, we introduced the Indoor Pedestrian Tracking dataset, compiled from data captured by two indoor sensor nodes. Our experiments, compared to baselines, demonstrate significant improvements in detection accuracy and robustness against delays. The dataset is available in the repository: https://github.com/NingMingHao/MVSLab-IndoorCooperativePerception


Cooperative Probabilistic Trajectory Forecasting under Occlusion

Nayak, Anshul, Eskandarian, Azim

arXiv.org Artificial Intelligence

Perception and planning under occlusion is essential for safety-critical tasks. Occlusion-aware planning often requires communicating the information of the occluded object to the ego agent for safe navigation. However, communicating rich sensor information under adverse conditions during communication loss and limited bandwidth may not be always feasible. Further, in GPS denied environments and indoor navigation, localizing and sharing of occluded objects can be challenging. To overcome this, relative pose estimation between connected agents sharing a common field of view can be a computationally effective way of communicating information about surrounding objects. In this paper, we design an end-to-end network that cooperatively estimates the current states of occluded pedestrian in the reference frame of ego agent and then predicts the trajectory with safety guarantees. Experimentally, we show that the uncertainty-aware trajectory prediction of occluded pedestrian by the ego agent is almost similar to the ground truth trajectory assuming no occlusion. The current research holds promise for uncertainty-aware navigation among multiple connected agents under occlusion.


Evolving Three Dimension (3D) Abstract Art: Fitting Concepts by Language

Tian, Yingtao

arXiv.org Artificial Intelligence

Computational creativity has contributed heavily to abstract art in modern era, allowing artists to create high quality, abstract two dimension (2D) arts with a high level of controllability and expressibility. However, even with computational approaches that have promising result in making concrete 3D art, computationally addressing abstract 3D art with high-quality and controllability remains an open question. To fill this gap, we propose to explore computational creativity in making abstract 3D art by bridging evolution strategies (ES) and 3D rendering through customizable parameterization of scenes. We demonstrate that our approach is capable of placing semi-transparent triangles in 3D scenes that, when viewed from specified angles, render into films that look like artists' specification expressed in natural language. This provides a new way for the artist to easily express creativity ideas for abstract 3D art. The supplementary material, which contains code, animation for all figures, and more examples, is here: https://es3dart.github.io/


Ice Monitoring in Swiss Lakes from Optical Satellites and Webcams using Machine Learning

Tom, Manu, Prabha, Rajanie, Wu, Tianyu, Baltsavias, Emmanuel, Leal-Taixe, Laura, Schindler, Konrad

arXiv.org Artificial Intelligence

Continuous observation of climate indicators, such as trends in lake freezing, is important to understand the dynamics of the local and global climate system. Consequently, lake ice has been included among the Essential Climate Variables (ECVs) of the Global Climate Observing System (GCOS), and there is a need to set up operational monitoring capabilities. Multi-temporal satellite images and publicly available webcam streams are among the viable data sources to monitor lake ice. In this work we investigate machine learning-based image analysis as a tool to determine the spatio-temporal extent of ice on Swiss Alpine lakes as well as the ice-on and ice-off dates, from both multispectral optical satellite images (VIIRS and MODIS) and RGB webcam images. We model lake ice monitoring as a pixel-wise semantic segmentation problem, i.e., each pixel on the lake surface is classified to obtain a spatially explicit map of ice cover. We show experimentally that the proposed system produces consistently good results when tested on data from multiple winters and lakes. Our satellite-based method obtains mean Intersection-over-Union (mIoU) scores >93%, for both sensors. It also generalises well across lakes and winters with mIoU scores >78% and >80% respectively. On average, our webcam approach achieves mIoU values of 87% (approx.) and generalisation scores of 71% (approx.) and 69% (approx.) across different cameras and winters respectively. Additionally, we put forward a new benchmark dataset of webcam images (Photi-LakeIce) which includes data from two winters and three cameras.


On the Detection of Mutual Influences and Their Consideration in Reinforcement Learning Processes

Rudolph, Stefan, Tomforde, Sven, Hähner, Jörg

arXiv.org Artificial Intelligence

Self-adaptation has been proposed as a mechanism to counter complexity in control problems of technical systems. A major driver behind self-adaptation is the idea to transfer traditional design-time decisions to runtime and into the responsibility of systems themselves. In order to deal with unforeseen events and conditions, systems need creativity -- typically realized by means of machine learning capabilities. Such learning mechanisms are based on different sources of knowledge. Feedback from the environment used for reinforcement purposes is probably the most prominent one within the self-adapting and self-organizing (SASO) systems community. However, the impact of other (sub-)systems on the success of the individual system's learning performance has mostly been neglected in this context. In this article, we propose a novel methodology to identify effects of actions performed by other systems in a shared environment on the utility achievement of an autonomous system. Consider smart cameras (SC) as illustrating example: For goals such as 3D reconstruction of objects, the most promising configuration of one SC in terms of pan/tilt/zoom parameters depends largely on the configuration of other SCs in the vicinity. Since such mutual influences cannot be pre-defined for dynamic systems, they have to be learned at runtime. Furthermore, they have to be taken into consideration when self-improving the own configuration decisions based on a feedback loop concept, e.g., known from the SASO domain or the Autonomic and Organic Computing initiatives. We define a methodology to detect such influences at runtime, present an approach to consider this information in a reinforcement learning technique, and analyze the behavior in artificial as well as real-world SASO system settings.